I’ve never been a Jane Austen fan. I have no desire to relive the Elizabethian era or glamourise a time where a man in posession of a fortune may be in want of a wife. Unless of course the glorification of said time were a gorification – complete with brain eating zombies. Everybody loves a brain eating zombie romance. It’s what made Shaun of the Dead so appealing. From memory it was marketed as a Rom-Zom-Com – a Romantic Zombie Comedy.
But what’s all this about zombies you ask? Particularly because I started off talking about Jane Austen. Oh yes. If you would prefer Pride and Prejudice retold with the awesome upgrade package – namely zombies wreaking havoc throughout the plot – now you can. Thanks to ThinkGeek.
I like it when a post I’m writing tangentially leads to a new post. In the caption of that font message I mentioned silkworms – I can’t mention silkworms without remembering the quite excellent Amiga game that went by that name. It featured a jeep and a helicopter in two player mode – and I
wasted enjoyed countless hours hunched over my side of the keyboard while my friend/family member hunched over the other.
I’m going to have to track down a downloadable version when I get home.
I made fleeting reference to this in the lego post – and decided that since I’m waiting around for some approvals on some things before I do any work today I’d write about it now.
The Amiga CD32 was the most technologically advanced Amiga I ever played with – and I got to play with a few courtesy of dad’s freelance writing gig (reviewing computer games).
Released in 1993 the console was out a year and a half ahead of the PSone – and offered pretty much the same capabilities – just without the volume of games.
It was a last ditch effort to save the mother company – Commodore – which declared bankruptcy in 1994.
Pretty much the coolest thing about the console was the game it came bundled with – or vice versa – Diggers which probably inspired a generation of mining exploration in the same way that lego inspired modern architecture. It was a race to find valuable minerals – teams of five race(r)s all with unique racial characteristics – literally battled for underground supremacy. You could win by wiping out the other teams – or by reaching certain cash thresholds. Mining revenue could be spent improving equipment – with automatic drilling machines vital weapons in the battle to (un)cover the most ground.
I think I downloaded a Diggers ROM to play using the Ubiquitous Amiga Emulator (UAE) and it was still fun years later. You can download it for PC here.