Video games are so unrealistic it’s hard to imagine why there are people out there dedicated to stamping them out on the basis that they cause crime.
Not only is gravity in Mario’s world in an iterative state of flux — it’s completely implausible that an Italian plumber could run around bashing his head into blocks of bricks. Bricks that are suspended by nothing more than skyhooks…
Cracked set its readers the task of bringing reality back to the gaming world.

And ghosts are totally irrational…

No Duck Hunt is complete without a PETA protest…

Author: Nathan Campbell

Nathan runs St Eutychus. He is currently a student at the Queensland Theological College. In a previous professional life he worked in public relations for an economic development and tourism marketing organisation. He is married to Robyn. He likes coffee and the internet.
Read Nathan's
3799 articles.
[…] Open ↓ Close ↑ Rationalising video games […]